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Pierrick Opitz

Pierrick Opitz is a Montreal-based 3D artist with experience living in both Europe and Canada. As a technical artist, he primarily uses Houdini, exploring a diverse range of techniques and setups to build a versatile skill set. His work stands out through a dynamic blend of motion, abstract shapes, and intricate textures, all aimed at crafting a unique flow and purpose. With his studies in 3D Animation and Design at NAD - UQAC, Pierrick brings a refined approach to each project, continuously drawing inspiration from the world around him.

My Skills

Design

Crafting ideas that blend storytelling with purpose.

Look Development

Using shading and lighting to enhance visual appeal, mood, depth, visual storytelling and convey the intended emotions.

Simulations or Procedural Workflow

Engineering simulations and procedural setups to achieve more ambitious visuals and dynamic motions.

Problem-Solving and Pipeline Development

Troubleshooting technical issues and optimizing setups to ensure smooth production. Streamlining workflows by developing and optimizing pipelines for efficiency.

Rendering

Optimizing and executing rendering processes to achieve high-quality, photorealistic results with efficiency and precision.

Post-prod and Editing

Combining various lights, effects, plates, and shots to create a more impactful and cohesive montage.

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