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Pierrick Opitz
Pierrick Opitz is a Montreal-based 3D artist with experience living in both Europe and Canada. As a technical artist, he primarily uses Houdini, exploring a diverse range of techniques and setups to build a versatile skill set. His work stands out through a dynamic blend of motion, abstract shapes, and intricate textures, all aimed at crafting a unique flow and purpose. With his studies in 3D Animation and Design at NAD - UQAC, Pierrick brings a refined approach to each project, continuously drawing inspiration from the world around him.
My Skills
Design
Crafting ideas that blend storytelling with purpose.
Look Development
Using shading and lighting to enhance visual appeal, mood, depth, visual storytelling and convey the intended emotions.
Simulations or Procedural Workflow
Engineering simulations and procedural setups to achieve more ambitious visuals and dynamic motions.
Problem-Solving and Pipeline Development
Troubleshooting technical issues and optimizing setups to ensure smooth production. Streamlining workflows by developing and optimizing pipelines for efficiency.
Rendering
Optimizing and executing rendering processes to achieve high-quality, photorealistic results with efficiency and precision.
Post-prod and Editing
Combining various lights, effects, plates, and shots to create a more impactful and cohesive montage.
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